SGPro (4.3) crashes when connecting to Nikon Z6

I was trying to setup a dual imaging rig with my QSI 6120 and Nikon Z6. I initially had a session up with the QSI camera and brought up a second for the Z6, which crashed when I tried to connect to it. That was with the 4.3.0.113 64bit version. From what I read on the forum I thought it might be a 32bit compatibility problem so I downloaded the 4.3.0.118 64 bit version and just ran the Z6 only, but the same thing happens. At the end of the log I see this:

[08/19/23 09:36:35.865][DEBUG][Camera Thread][NONE] SGM_CAMERA_CONNECT message received...
[08/19/23 09:36:35.868][DEBUG][Camera Thread][NONE] Nikon - Loading MD3 files from C:\Program Files (x86)\Sequence Generator Pro 32bit\x86\Nikon
[08/19/23 09:36:35.868][DEBUG][Camera Thread][NONE] Nikon - Loading single C:\Program Files (x86)\Sequence Generator Pro 32bit\x86\Nikon\Type0024\Type0024.md3
[08/19/23 09:36:35.880][DEBUG][Camera Thread][NONE] GlobalExceptionHandler caught System.NullReferenceException; source: Sequence Generator : Object reference not set to an instance of an object.
   at u1.ToString()
   at System.Text.StringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ParamsArray args)
   at System.String.FormatHelper(IFormatProvider provider, String format, ParamsArray args)
   at jw.azz()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()
[08/19/23 09:36:36.264][DEBUG][Camera Thread][NONE] Image window count => 0
[08/19/23 09:36:36.264][DEBUG][Camera Thread][NONE] Notification count => 0
[08/19/23 09:36:36.265][DEBUG][Camera Thread][NONE] GDI object counts => sys: 575; user: 816
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Current memory in use => 104980480 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Current paged memory in use => 104980480 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Current paged system memory in use => 685328 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Peak paged system memory => 115712000 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Current non-paged memory in use => 102808 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Current virtual memory in use => 494309376 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Peak virtual memory => 505364480 bytes
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Current handles in use => 1088
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Max working set => 1413120
[08/19/23 09:36:36.269][DEBUG][Camera Thread][NONE] Min working set => 204800
[08/19/23 09:36:36.271][DEBUG][Camera Thread][NONE] Avaiable disk space: 63.66%; Total Clusters => 31228250; Free Clusters: 19880946

Any ideas what’s going on?

Regards,
David

I’m not sure if it’s a typo as you mentioned 32bit compatibility problems. But could you try one of the 32bit versions of SGP if you haven’t?

Thank you,
Jared

Actually nevermind…it looks like you were using the 32bit variant at some point. Can you post the full log from 32 and 64bit attempts?

Thank you,
Jared

Hey Jared, sorry for my slow response. Family and work has gotten in the way. I can get you the full logs a little later today.

Regards,
David